I worked as part of a team on Terrenae for a 48 hour game jam. My role was Character art and animation.
Terrenae - 2D isometric puzzle game in which you solve puzzles to finish your ritual.
Made as part of the Global Game Jam 2016, with Fruzsina Pittner (Environment Art) Akos Demuth (Designer) George Owen (Programming) and Kirsty Fraser (Programming)
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